Posts : 40 Join date : 2012-09-07 Location : Portsmouth, VA, USA
20121217
Unity3D Tutorial Series Episode 4
Hello fellow Unity users, after a tough week the tutorial is finally here! In this part we add our flame asset we created in our last part(here) We edit our lava and player health script so that one is spawned when you touch the lava. In our next part we will be adding a new obstacle, a spike ball that explodes!
In this part we will be adding lava to our simple game! We will use a model provided by me(feel free to use your own since mine was wipped up in a few min.) You will learn about some simple trigger functions and how to use them. We will also make health and start on death.
Links:
Lava Download (.blend)
In the next part we add a simple fire particle system!