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 Build Releasing

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Myhijim
CoreDev CEO
CoreDev CEO
Myhijim


Posts : 66
Join date : 2012-09-07
Location : Sydney, Australia

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PostSubject: Build Releasing   Build Releasing I_icon_minitimeThu Sep 13, 2012 2:00 pm

Hey guys this is the way in which we will release the game

Pre-Dev Build

- Only open for developers
- Building up the graphics and gameplay

Alpha (Closed)

- Open for the 100 testers (Get game for free)
- Basically used for big fixing


Theta Build

- Theta (cause we are mad indie)
- Open to wider public
- Expires after 3 months


Full Build

- Paid version ($20.00 AUS)
- Focus on adding features
- Main server set up
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Mekketek
CoreDev Modeller
CoreDev Modeller
Mekketek


Posts : 28
Join date : 2012-09-07
Age : 28
Location : Belgium

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PostSubject: Re: Build Releasing   Build Releasing I_icon_minitimeThu Sep 13, 2012 6:55 pm

before the full build, we should use steam as launcher?
it has a good security. Smile
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Myhijim
CoreDev CEO
CoreDev CEO
Myhijim


Posts : 66
Join date : 2012-09-07
Location : Sydney, Australia

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PostSubject: Re: Build Releasing   Build Releasing I_icon_minitimeFri Sep 14, 2012 12:16 am

No

Steam annoys me :p
And they take like 25% of profits
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viktor
CoreDev Animator
CoreDev Animator



Posts : 12
Join date : 2012-09-08
Age : 110
Location : Leuven,Belgium

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PostSubject: Re: Build Releasing   Build Releasing I_icon_minitimeFri Sep 14, 2012 6:01 pm

agree steam takes a lot of the profit but we will be able to reach a LOT more people a LOT faster, so generally we get more players and more money if we do that. Not a bad idea at all mak.

and why in AUS Razz i say we use euros!
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PostSubject: Re: Build Releasing   Build Releasing I_icon_minitime

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