Unity Tutorial Series Part 5 Spike Enemy and Menu Start
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landon912 CoreDev Coder
Posts : 40 Join date : 2012-09-07 Location : Portsmouth, VA, USA
20130120
Unity Tutorial Series Part 5 Spike Enemy and Menu Start
This is part 5 of the Unity Tutorial series in this part we will be adding an exploding spike ball that we animation inside of Unity using the new Mecanim animation system. We begin to work on the main menu and level loading/changing. In the next part we finish the menu with the level selection menu and a complete matrix to scale and position the GUI.
In this part we will be adding lava to our simple game! We will use a model provided by me(feel free to use your own since mine was wipped up in a few min.) You will learn about some simple trigger functions and how to use them. We will also make health and start on death.
Links:
Lava Download (.blend)
In the next part we add a simple fire particle system!