Still in need of a RIGGER!
 
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20121201



In this part we will be adding lava to our simple game! We will use a model provided by me(feel free to use your own since mine was wipped up in a few min.) You will learn about some simple trigger functions and how to use them. We will also make health and start on death.

Links:

Lava Download (.blend)

In the next part we add a simple fire particle system!
 
by landon912 - Comments: 2 - Views: 2144
20130120




This is part 5 of the Unity Tutorial series in this part we will be adding an exploding spike ball that we animation inside of Unity using the new Mecanim animation system. We begin to work on the main menu and level loading/changing. In the next part we finish the menu with the level selection menu and a complete matrix to scale and position the GUI.

Downloads:
 
by landon912 - Comments: 0 - Views: 900
20121217



Hello fellow Unity users, after a tough week the tutorial is finally here! In this part we add our flame asset we created in our last part(here) We edit our lava and player health script so that one is spawned when you touch the lava.
In our next part we will be adding a new obstacle, a spike ball...
 
by landon912 - Comments: 0 - Views: 840
20121209




Welcome back fellow unity developers to part 3 of the series. This time we will be making a fire particle system with the little documented Shrukin system. Come back next Sunday for part 4.

Links:

Smoke

Flame
 
by landon912 - Comments: 0 - Views: 918
20121125




Hope you enjoyed this tutorial on making a simple hurtle jumping game. In the next Episode we will be adding lava to our simple game! Every Sunday come back for the next installment in the series. We will continue our simple game until it is worthy of bragging rights. If you would like a tutorial on a certain feature please request it in a comment below. Thanks for watching.

Links...
 
by landon912 - Comments: 0 - Views: 846
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